Complaints: Monster Armor/Weapon

Posted: 11‑18‑2012 15:14


Scioto


Minotaur Maker
432 posts
I was wondering how you have the monsters armor and weapon set up, because level 36's hitting for 11's and 12's? A player who's level 36 can't even hit that high...that's kinda messed up if you ask me.

"Consilio Non Petu" - *By Wisdom, Not Force*
-Anonymous

 


Posted: 11‑18‑2012 15:23


Phase


Bat Slapper
37 posts
I believe their max hit is their level/3. I think it's pretty fair.

 


Posted: 11‑18‑2012 15:43


Scioto


Minotaur Maker
432 posts

Phase said:

I believe their max hit is their level/3. I think it's pretty fair.



then why is our max hit so low? and our health so low?? It's far from fair, the monsters are stronger than the players.

"Consilio Non Petu" - *By Wisdom, Not Force*
-Anonymous

 


Posted: 11‑18‑2012 18:31


QuaCzar


Fire Flipper
1824 posts
The weapon stat of a monster is often 1/3 of its level. I think armor is the same. It depends on the particular monster, though, especially at higher levels.

Most are different species, with different, often higher, strengths. I don't know how the Castle Guards, Bandits and such compare to players of the same level, but they are special enemies...

I'm pretty sure some enemies have lower stats than players of the same level.

-QuaCzar : SysOp | Anarchy Leader | #1 Magic

 


Hunt food, smith weapons, and prepare for battle! Can you stop
the Evil Que from taking over the entire game? Browser based multi-player
fantasy role-playing game that requires no downloads or plug-ins! Free to play forever!

By being at queville.com, you agree to our Terms of Service.