Rings went back up in value, now that they can be used as shields, instead of finding treasure.
The stuff did change a lot, though, shocking me at first. The old magic items went up in level, making room for the rings' new ability, but also meaning everyone except allerynn will need to train to wear the new robe item. On the flipside, old range items, and some combat items, came down in level.
There are also changes in the bonuses items give. Magic headgear, cape, and robes no longer give a weapon bonus along with the armor. Some of the items we are used to wearing while using any skill now don't work for range (helms and magic hats) or work differently for different skills (leather and cape).
I think combat is the least affected skill, and low level things are generally less affected, as well.
With the recent changes, and new skill, the playing field has been lowered somewhat, but the adjustment is for the game's overall good. I'm sure it will feel like it always belonged this way when we get used to it. If anyone is still angry, the new skill seems rather appropriate for a time like this. ;)
-QuaCzar : SysOp | Anarchy Leader | #1 Magic