Dragon Basher: DevTeam helper wanted

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Posted: 06‑01‑2016 00:06


QuaCzar


Fire Flipper
1814 posts
case "Ab": return "Hiking Boots"; break;
case "Ac": return "Swamp Boots"; break;
case "Ad": return "Mountain Boots"; break;
case "Ae": return "Lava Boots"; break;
case "Af": return "Row Boat"; break;
case "Ag": return "Small Ship"; break;
case "Ah": return "Sail Boat"; break;
case "Aa": return "Travel Boots"; break;
case "Bb": return "Bucket"; break;
case "Bc": return "Lantern"; break;
case "Bd": return "Flower"; break;
case "Be": return "Iron Axe"; break;
case "Bf": return "Axe"; break;
case "Bg": return "Pick Axe"; break;
case "Bh": return "Net"; break;
case "Bi": return "Fishing Pole"; break;
case "Bj": return "Battle Axe"; break;
case "Ba": return "Fire Axe"; break;
case "Bk": return "Club"; break;
case "Bl": return "Iron Hammer"; break;
case "Ca": return "Notes"; break;
case "Cb": return "Flyer"; break;
case "Cc": return "Broken Bronze Sword"; break;
case "Cd": return "Vial"; break;
case "Ce": return "Nite Berry"; break;
case "Cf": return "Skye Nut"; break;
case "Cg": return "Logs"; break;
case "Ch": return "Broken Pick Axe"; break;
case "Ci": return "Dead Player"; break;
case "Cj": return "Broken Axe"; break;
case "Ck": return "Blue Key"; break;
case "Cl": return "Red Key"; break;
case "Cm": return "Wand"; break;
case "Db": return "Flour"; break;
case "Dc": return "Dough"; break;
case "Dd": return "Egg"; break;
case "De": return "Tomato"; break;
case "Df": return "Lettuce"; break;
case "Dg": return "Match"; break;
case "Dh": return "Matches"; break;
case "Di": return "Matches"; break;
case "Dj": return "Wheat"; break;
case "Da": return "Vial of Water"; break;
case "Dk": return "Silver Key"; break;
case "Dl": return "Unknown Potion"; break;
case "Dm": return "Unused Potion"; break;
case "Eb": return "Treasure Chest"; break;
case "Ec": return "Catfish Barrel"; break;
case "Ed": return "Flounder Barrel"; break;
case "Ee": return "Lobster Barrel"; break;
case "Ef": return "Feathers"; break;
case "Eg": return "Arrowheads"; break;
case "Eh": return "Arrows"; break;
case "Ei": return "Bucket of Water"; break;
case "Ej": return "Bucket of Milk"; break;
case "Ea": return "Dragon Egg"; break;
case "Fa": return "Hazmat Suit"; break;
case "Fb": return "Chicken"; break;
case "Fc": return "Swamp Water"; break;
case "Fd": return "Pumpkin"; break;
case "Fe": return "Range Armor"; break;
case "Ff": return "Magic Robes"; break;
case "Fg": return "Monk Robes"; break;
case "Fh": return "Death Robes"; break;
case "Fi": return "Fire Robes"; break;
case "Fj": return "Evil Robes"; break;
case "Ga": return "Raw Salmon"; break;
case "Gc": return "Raw Turkey"; break;
case "Gb": return "Raw Frog Legs"; break;
case "Gd": return "Raw Crab"; break;
case "Ge": return "Raw Carp"; break;
case "Gf": return "Raw Sewer Crawler"; break;
case "Gg": return "Raw Catfish"; break;
case "Gh": return "Raw Flounder"; break;
case "Gi": return "Raw Ham"; break;
case "Gj": return "Raw Lobster"; break;
case "Gk": return "Raw Shark"; break;
case "Gl": return "Raw Lava Crawler"; break;
case "Hb": return "Copper Ore"; break;
case "Hc": return "Tin Ore"; break;
case "Hd": return "Emerald"; break;
case "He": return "Iron Ore"; break;
case "Hf": return "Ruby"; break;
case "Hg": return "Coal"; break;
case "Hh": return "Lodestone"; break;
case "Hi": return "Diamond"; break;
case "Hj": return "Lava Ore"; break;
case "Ib": return "Pizza"; break;
case "Ic": return "Bread Dough"; break;
case "Id": return "Pancake Batter"; break;
case "Ie": return "Cookie Dough"; break;
case "Ia": return "Turkey"; break;
case "Ja": return "Salmon"; break;
case "Jb": return "Frog Legs"; break;
case "Jc": return "Candy"; break;
case "Jd": return "Crab"; break;
case "Je": return "Carp"; break;
case "Jf": return "Sewer Crawler"; break;
case "Jg": return "Catfish"; break;
case "Jh": return "Flounder"; break;
case "Ji": return "Ham"; break;
case "Jj": return "Lobster"; break;
case "Jk": return "Shark"; break;
case "Jl": return "Lava Crawler"; break;
case "Kb": return "Cheese"; break;
case "Kc": return "Bread"; break;
case "Kd": return "Pancakes"; break;
case "Ke": return "Cookie"; break;
case "Kf": return "Half a Sandwich"; break;
case "Kg": return "Sandwich"; break;
case "Kh": return "Pizza x1"; break;
case "Ki": return "Pizza x2"; break;
case "Kj": return "Pizza x3"; break;
case "Ka": return "Pizza x4"; break;
case "Lb": return "Blue Team Hat"; break;
case "Lc": return "Red Team Hat"; break;
case "Ld": return "Green Team Hat"; break;
case "Le": return "Yellow Team Hat"; break;
case "Lf": return "Purple Team Hat"; break;
case "Lg": return "Orange Team Hat"; break;
case "Lh": return "Blue Bandana"; break;
case "Li": return "Christmas Hat"; break;
case "Lj": return "Silver New Year Hat"; break;
case "La": return "Black Team Hat"; break;
case "Lk": return "Scrooge Hat"; break;
case "Ll": return "Gold New Year Hat"; break;
case "Lm": return "Sunglasses"; break;
case "Ln": return "Red Bandana"; break;
case "Lo": return "Ranger Hat"; break;
case "Lp": return "Crown"; break;
case "Mb": return "Bronze Helmet"; break;
case "Mc": return "Black Mask"; break;
case "Md": return "Iron Helmet"; break;
case "Me": return "Clown Wig"; break;
case "Mg": return "Magic Hat"; break;
case "Mh": return "Steel Helmet"; break;
case "Mi": return "Wizard Hat"; break;
case "Mj": return "Lava Helmet"; break;
case "Mk": return "Green Cylon Helm"; break;
case "Ml": return "Yellow Cylon Helm"; break;
case "Nb": return "Fire Cape"; break;
case "Nc": return "Leather Armor"; break;
case "Nd": return "Red Armband"; break;
case "Ne": return "Bronze Armor"; break;
case "Nf": return "Quiver"; break;
case "Ng": return "Iron Armor"; break;
case "Nh": return "Magic Cape"; break;
case "Ni": return "Steel Armor"; break;
case "Nj": return "Blue Armband"; break;
case "Nk": return "Lava Armor"; break;
case "Nl": return "Hall of Fame Cape"; break;
case "Ob": return "Bronze Shield"; break;
case "Oc": return "Leather Gauntlets"; break;
case "Od": return "Emerald Ring"; break;
case "Oe": return "Iron Shield"; break;
case "Of": return "Steel Shield"; break;
case "Og": return "Ruby Ring"; break;
case "Oh": return "Silver Gauntlets"; break;
case "Oi": return "Lava Shield"; break;
case "Oj": return "Diamond Ring"; break;
case "Oa": return "Gold Gauntlets"; break;
case "Pb": return "Bronze Sword"; break;
case "Pc": return "Emerald Wand"; break;
case "Pd": return "Cross Bow"; break;
case "Pe": return "Iron Sword"; break;
case "Pf": return "Ruby Wand"; break;
case "Pg": return "Steel Sword"; break;
case "Ph": return "Short Bow"; break;
case "Pi": return "Diamond Wand"; break;
case "Pj": return "Lava Sword"; break;
case "Pa": return "Long Bow"; break;
case "Pk": return "Spear"; break;
case "Pl": return "Battle Spear"; break;
case "Pm": return "Fire Spear"; break;
case "Rb": return "Treat Bag"; break;
case "Rc": return "Cure Poison x2"; break;
case "Rd": return "Cure Poison x3"; break;
case "Re": return "Poisoned Arrowhead x1"; break;
case "Rf": return "Poisoned Arrowhead x2"; break;
case "Rg": return "Poisoned Arrowhead x3"; break;
case "Rh": return "Strength x1"; break;
case "Ri": return "Strength x2"; break;
case "Rj": return "Strength x3"; break;
case "Ra": return "Poisoned Player"; break;
case "Rk": return "Treat Bag"; break;
case "Rl": return "Treat Bag"; break;
case "Rm": return "Death x1"; break;
case "Rn": return "Death x2"; break;
case "Ro": return "Death x3"; break;
case "Sb": return "Blue Hat"; break;
case "Sc": return "Aggressive"; break;
case "Sd": return "Badlands (Poisoned)"; break;
case "Se": return "Aggressive (Poisoned)"; break;
case "Sf": return "Switch Off"; break;
case "Sg": return "Switch On"; break;
case "Tb": return "Frog"; break;
case "Tc": return "Bat"; break;
case "Td": return "Turkey"; break;
case "Te": return "Spider"; break;
case "Tf": return "River Troll"; break;
case "Tg": return "Buzzard"; break;
case "Th": return "Ghoul"; break;
case "Ti": return "Scorpion"; break;
case "Tj": return "Baby Dragon"; break;
case "Ta": return "Mysterious Trader"; break;
case "Tk": return "Lava Bat"; break;
case "Tl": return "Lava Rat"; break;
case "Tm": return "Lava Giant"; break;
case "Tn": return "Lava Whirlpool"; break;
case "To": return "Dragon"; break;
case "Ub": return "Chicken"; break;
case "Uc": return "Fox"; break;
case "Ud": return "Goblin"; break;
case "Ue": return "Mountain Goat"; break;
case "Uf": return "Alligator"; break;
case "Ug": return "Minotaur"; break;
case "Uh": return "Ghost"; break;
case "Ui": return "Greater Demon"; break;
case "Uj": return "Skeleton"; break;
case "Ua": return "Lesser Demon"; break;
case "Uk": return "Mummy"; break;
case "Ul": return "Tarantula"; break;
case "Um": return "Shadow"; break;
case "Un": return "Zombie"; break;
case "Uo": return "Zombie"; break;
case "Vb": return "Rat"; break;
case "Vc": return "Skunk"; break;
case "Vd": return "Reaper"; break;
case "Ve": return "Snake"; break;
case "Vf": return "Black Bear"; break;
case "Vg": return "Giant Mosquito"; break;
case "Vh": return "Barbarian"; break;
case "Vj": return "Lava Wizard"; break;
case "Va": return "Lava Goat"; break;
case "Vk": return "Swamp Thing"; break;
case "Vm": return "Giant Rat"; break;
case "Vn": return "Cylon"; break;
case "Vo": return "Cylon"; break;
case "Wb": return "Guard"; break;
case "Wc": return "Sewer Troll"; break;
case "Wd": return "Vicious Rabbit"; break;
case "We": return "Swine"; break;
case "Wf": return "Swine"; break;
case "Wg": return "Sea Serpent"; break;
case "Wh": return "Whirlpool"; break;
case "Wi": return "Shark"; break;
case "Wj": return "Gargoyle"; break;
case "Wa": return "The Evil Que"; break;
case "Wk": return "Kraken the Serpent"; break;
case "Wn": return "Yeti"; break;
case "Wo": return "Warrior Ant"; break;
case "Xb": return "Lioness"; break;
case "Xc": return "Sewer Fungus"; break;
case "Xd": return "Giant"; break;
case "Xe": return "Lion Cub"; break;
case "Xf": return "Lion"; break;
case "Xg": return "Sewer Giant"; break;
case "Xh": return "Baby Dragon"; break;
case "Xi": return "Fire Ant"; break;
case "Xj": return "Giant Ant"; break;
case "Xa": return "Giant Ant"; break;
case "Yb": return "Bandit"; break;
case "Yc": return "Bandit"; break;
case "Yd": return "Lava Troll"; break;
case "Ye": return "Skelly"; break;
case "Yf": return "Lava Fungus"; break;
case "Yg": return "Death"; break;
case "Yh": return "Henchman"; break;
case "Zb": return "Nothing"; break;
case "Zc": return "Sign"; break;
case "Zd": return "Pier"; break;
case "Ze": return "City"; break;
case "Zf": return "Fire Pit"; break;
case "Zg": return "Fire"; break;
case "Zh": return "Mysterious Trader"; break;
case "Zi": return "Quest Gate"; break;
case "Zj": return "Experience Gate"; break;
case "Zk": return "Nothing"; break;


Fixed a few more. The groups tend to be shifted, so often only a little reordering is needed, then the codes can just be corrected down the line in order.

-QuaCzar : SysOp | P2P Guide | Anarchy Leader | #1 Magic

 


Posted: 06‑01‑2016 00:11


QuaCzar


Fire Flipper
1814 posts
The B group should be fixed with this change:
case "Ab": return "Hiking Boots"; break;
case "Ac": return "Swamp Boots"; break;
case "Ad": return "Mountain Boots"; break;
case "Ae": return "Lava Boots"; break;
case "Af": return "Row Boat"; break;
case "Ag": return "Small Ship"; break;
case "Ah": return "Sail Boat"; break;
case "Aa": return "Travel Boots"; break;
case "Ba": return "Club"; break;
case "Bb": return "Iron Hammer"; break;
case "Bc": return "Fire Axe"; break;
case "Bd": return "Bucket"; break;
case "Be": return "Lantern"; break;
case "Bf": return "Flower"; break;
case "Bg": return "Iron Axe"; break;
case "Bh": return "Axe"; break;
case "Bi": return "Pick Axe"; break;
case "Bj": return "Net"; break;
case "Bk": return "Fishing Pole"; break;
case "Bl": return "Battle Axe"; break;
case "Ca": return "Notes"; break;
case "Cb": return "Flyer"; break;
case "Cc": return "Broken Bronze Sword"; break;
case "Cd": return "Vial"; break;
case "Ce": return "Nite Berry"; break;
case "Cf": return "Skye Nut"; break;
case "Cg": return "Logs"; break;
case "Ch": return "Broken Pick Axe"; break;
case "Ci": return "Dead Player"; break;
case "Cj": return "Broken Axe"; break;
case "Ck": return "Blue Key"; break;
case "Cl": return "Red Key"; break;
case "Cm": return "Wand"; break;
case "Db": return "Flour"; break;
case "Dc": return "Dough"; break;
case "Dd": return "Egg"; break;
case "De": return "Tomato"; break;
case "Df": return "Lettuce"; break;
case "Dg": return "Match"; break;
case "Dh": return "Matches"; break;
case "Di": return "Matches"; break;
case "Dj": return "Wheat"; break;
case "Da": return "Vial of Water"; break;
case "Dk": return "Silver Key"; break;
case "Dl": return "Unknown Potion"; break;
case "Dm": return "Unused Potion"; break;
case "Eb": return "Treasure Chest"; break;
case "Ec": return "Catfish Barrel"; break;
case "Ed": return "Flounder Barrel"; break;
case "Ee": return "Lobster Barrel"; break;
case "Ef": return "Feathers"; break;
case "Eg": return "Arrowheads"; break;
case "Eh": return "Arrows"; break;
case "Ei": return "Bucket of Water"; break;
case "Ej": return "Bucket of Milk"; break;
case "Ea": return "Dragon Egg"; break;
case "Fa": return "Hazmat Suit"; break;
case "Fb": return "Chicken"; break;
case "Fc": return "Swamp Water"; break;
case "Fd": return "Pumpkin"; break;
case "Fe": return "Range Armor"; break;
case "Ff": return "Magic Robes"; break;
case "Fg": return "Monk Robes"; break;
case "Fh": return "Death Robes"; break;
case "Fi": return "Fire Robes"; break;
case "Fj": return "Evil Robes"; break;
case "Ga": return "Raw Salmon"; break;
case "Gc": return "Raw Turkey"; break;
case "Gb": return "Raw Frog Legs"; break;
case "Gd": return "Raw Crab"; break;
case "Ge": return "Raw Carp"; break;
case "Gf": return "Raw Sewer Crawler"; break;
case "Gg": return "Raw Catfish"; break;
case "Gh": return "Raw Flounder"; break;
case "Gi": return "Raw Ham"; break;
case "Gj": return "Raw Lobster"; break;
case "Gk": return "Raw Shark"; break;
case "Gl": return "Raw Lava Crawler"; break;
case "Hb": return "Copper Ore"; break;
case "Hc": return "Tin Ore"; break;
case "Hd": return "Emerald"; break;
case "He": return "Iron Ore"; break;
case "Hf": return "Ruby"; break;
case "Hg": return "Coal"; break;
case "Hh": return "Lodestone"; break;
case "Hi": return "Diamond"; break;
case "Hj": return "Lava Ore"; break;
case "Ib": return "Pizza"; break;
case "Ic": return "Bread Dough"; break;
case "Id": return "Pancake Batter"; break;
case "Ie": return "Cookie Dough"; break;
case "Ia": return "Turkey"; break;
case "Ja": return "Salmon"; break;
case "Jb": return "Frog Legs"; break;
case "Jc": return "Candy"; break;
case "Jd": return "Crab"; break;
case "Je": return "Carp"; break;
case "Jf": return "Sewer Crawler"; break;
case "Jg": return "Catfish"; break;
case "Jh": return "Flounder"; break;
case "Ji": return "Ham"; break;
case "Jj": return "Lobster"; break;
case "Jk": return "Shark"; break;
case "Jl": return "Lava Crawler"; break;
case "Kb": return "Cheese"; break;
case "Kc": return "Bread"; break;
case "Kd": return "Pancakes"; break;
case "Ke": return "Cookie"; break;
case "Kf": return "Half a Sandwich"; break;
case "Kg": return "Sandwich"; break;
case "Kh": return "Pizza x1"; break;
case "Ki": return "Pizza x2"; break;
case "Kj": return "Pizza x3"; break;
case "Ka": return "Pizza x4"; break;
case "Lb": return "Blue Team Hat"; break;
case "Lc": return "Red Team Hat"; break;
case "Ld": return "Green Team Hat"; break;
case "Le": return "Yellow Team Hat"; break;
case "Lf": return "Purple Team Hat"; break;
case "Lg": return "Orange Team Hat"; break;
case "Lh": return "Blue Bandana"; break;
case "Li": return "Christmas Hat"; break;
case "Lj": return "Silver New Year Hat"; break;
case "La": return "Black Team Hat"; break;
case "Lk": return "Scrooge Hat"; break;
case "Ll": return "Gold New Year Hat"; break;
case "Lm": return "Sunglasses"; break;
case "Ln": return "Red Bandana"; break;
case "Lo": return "Ranger Hat"; break;
case "Lp": return "Crown"; break;
case "Mb": return "Bronze Helmet"; break;
case "Mc": return "Black Mask"; break;
case "Md": return "Iron Helmet"; break;
case "Me": return "Clown Wig"; break;
case "Mg": return "Magic Hat"; break;
case "Mh": return "Steel Helmet"; break;
case "Mi": return "Wizard Hat"; break;
case "Mj": return "Lava Helmet"; break;
case "Mk": return "Green Cylon Helm"; break;
case "Ml": return "Yellow Cylon Helm"; break;
case "Nb": return "Fire Cape"; break;
case "Nc": return "Leather Armor"; break;
case "Nd": return "Red Armband"; break;
case "Ne": return "Bronze Armor"; break;
case "Nf": return "Quiver"; break;
case "Ng": return "Iron Armor"; break;
case "Nh": return "Magic Cape"; break;
case "Ni": return "Steel Armor"; break;
case "Nj": return "Blue Armband"; break;
case "Nk": return "Lava Armor"; break;
case "Nl": return "Hall of Fame Cape"; break;
case "Ob": return "Bronze Shield"; break;
case "Oc": return "Leather Gauntlets"; break;
case "Od": return "Emerald Ring"; break;
case "Oe": return "Iron Shield"; break;
case "Of": return "Steel Shield"; break;
case "Og": return "Ruby Ring"; break;
case "Oh": return "Silver Gauntlets"; break;
case "Oi": return "Lava Shield"; break;
case "Oj": return "Diamond Ring"; break;
case "Oa": return "Gold Gauntlets"; break;
case "Pb": return "Bronze Sword"; break;
case "Pc": return "Emerald Wand"; break;
case "Pd": return "Cross Bow"; break;
case "Pe": return "Iron Sword"; break;
case "Pf": return "Ruby Wand"; break;
case "Pg": return "Steel Sword"; break;
case "Ph": return "Short Bow"; break;
case "Pi": return "Diamond Wand"; break;
case "Pj": return "Lava Sword"; break;
case "Pa": return "Long Bow"; break;
case "Pk": return "Spear"; break;
case "Pl": return "Battle Spear"; break;
case "Pm": return "Fire Spear"; break;
case "Rb": return "Treat Bag"; break;
case "Rc": return "Cure Poison x2"; break;
case "Rd": return "Cure Poison x3"; break;
case "Re": return "Poisoned Arrowhead x1"; break;
case "Rf": return "Poisoned Arrowhead x2"; break;
case "Rg": return "Poisoned Arrowhead x3"; break;
case "Rh": return "Strength x1"; break;
case "Ri": return "Strength x2"; break;
case "Rj": return "Strength x3"; break;
case "Ra": return "Poisoned Player"; break;
case "Rk": return "Treat Bag"; break;
case "Rl": return "Treat Bag"; break;
case "Rm": return "Death x1"; break;
case "Rn": return "Death x2"; break;
case "Ro": return "Death x3"; break;
case "Sb": return "Blue Hat"; break;
case "Sc": return "Aggressive"; break;
case "Sd": return "Badlands (Poisoned)"; break;
case "Se": return "Aggressive (Poisoned)"; break;
case "Sf": return "Switch Off"; break;
case "Sg": return "Switch On"; break;
case "Tb": return "Frog"; break;
case "Tc": return "Bat"; break;
case "Td": return "Turkey"; break;
case "Te": return "Spider"; break;
case "Tf": return "River Troll"; break;
case "Tg": return "Buzzard"; break;
case "Th": return "Ghoul"; break;
case "Ti": return "Scorpion"; break;
case "Tj": return "Baby Dragon"; break;
case "Ta": return "Mysterious Trader"; break;
case "Tk": return "Lava Bat"; break;
case "Tl": return "Lava Rat"; break;
case "Tm": return "Lava Giant"; break;
case "Tn": return "Lava Whirlpool"; break;
case "To": return "Dragon"; break;
case "Ub": return "Chicken"; break;
case "Uc": return "Fox"; break;
case "Ud": return "Goblin"; break;
case "Ue": return "Mountain Goat"; break;
case "Uf": return "Alligator"; break;
case "Ug": return "Minotaur"; break;
case "Uh": return "Ghost"; break;
case "Ui": return "Greater Demon"; break;
case "Uj": return "Skeleton"; break;
case "Ua": return "Lesser Demon"; break;
case "Uk": return "Mummy"; break;
case "Ul": return "Tarantula"; break;
case "Um": return "Shadow"; break;
case "Un": return "Zombie"; break;
case "Uo": return "Zombie"; break;
case "Vb": return "Rat"; break;
case "Vc": return "Skunk"; break;
case "Vd": return "Reaper"; break;
case "Ve": return "Snake"; break;
case "Vf": return "Black Bear"; break;
case "Vg": return "Giant Mosquito"; break;
case "Vh": return "Barbarian"; break;
case "Vj": return "Lava Wizard"; break;
case "Va": return "Lava Goat"; break;
case "Vk": return "Swamp Thing"; break;
case "Vm": return "Giant Rat"; break;
case "Vn": return "Cylon"; break;
case "Vo": return "Cylon"; break;
case "Wb": return "Guard"; break;
case "Wc": return "Sewer Troll"; break;
case "Wd": return "Vicious Rabbit"; break;
case "We": return "Swine"; break;
case "Wf": return "Swine"; break;
case "Wg": return "Sea Serpent"; break;
case "Wh": return "Whirlpool"; break;
case "Wi": return "Shark"; break;
case "Wj": return "Gargoyle"; break;
case "Wa": return "The Evil Que"; break;
case "Wk": return "Kraken the Serpent"; break;
case "Wn": return "Yeti"; break;
case "Wo": return "Warrior Ant"; break;
case "Xb": return "Lioness"; break;
case "Xc": return "Sewer Fungus"; break;
case "Xd": return "Giant"; break;
case "Xe": return "Lion Cub"; break;
case "Xf": return "Lion"; break;
case "Xg": return "Sewer Giant"; break;
case "Xh": return "Baby Dragon"; break;
case "Xi": return "Fire Ant"; break;
case "Xj": return "Giant Ant"; break;
case "Xa": return "Giant Ant"; break;
case "Yb": return "Bandit"; break;
case "Yc": return "Bandit"; break;
case "Yd": return "Lava Troll"; break;
case "Ye": return "Skelly"; break;
case "Yf": return "Lava Fungus"; break;
case "Yg": return "Death"; break;
case "Yh": return "Henchman"; break;
case "Zb": return "Nothing"; break;
case "Zc": return "Sign"; break;
case "Zd": return "Pier"; break;
case "Ze": return "City"; break;
case "Zf": return "Fire Pit"; break;
case "Zg": return "Fire"; break;
case "Zh": return "Mysterious Trader"; break;
case "Zi": return "Quest Gate"; break;
case "Zj": return "Experience Gate"; break;
case "Zk": return "Nothing"; break;


-QuaCzar : SysOp | P2P Guide | Anarchy Leader | #1 Magic

 


Posted: 06‑05‑2016 09:57


Joe


Fire Flipper
1446 posts
We could insert the ItemID() routine into the viewer.htm page and then be able to confirm the ItemID matches the graphic item.

The rows I and K can't be correct due to the insertion of new plant items, which are tentative and may not actually be used or may be moved yet again as I think out the new farming skill.

-Joe

DevTeam Member

 


Posted: 06‑12‑2016 00:29


QuaCzar


Fire Flipper
1814 posts

Joe said:

We could insert the ItemID() routine into the viewer.htm page and then be able to confirm the ItemID matches the graphic item.

-Joe


Yeah. I'm not sure how to do it without widening the display, though, unless we used the title attribute or something, however, I'm not sure about using the title attribute because it would require focusing on the item to check it...

-QuaCzar : SysOp | P2P Guide | Anarchy Leader | #1 Magic

 


Posted: 06‑12‑2016 07:51


Joe


Fire Flipper
1446 posts

Yeah. I'm not sure how to do it without widening the display




Make it optional and let it widen the display - once all items are confirmed there is no need for it, although it might be a useful "option" (ie: &id=yes)

-Joe

DevTeam Member

 


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