Dragon Basher: click handler move from tiles to area

Posted: 08‑20‑2016 16:02


Fire Flipper
1817 posts
I'm thinking of moving the mouse click so that it is handled by one handler on the viewport or maybe one per screen, instead. I'd make the tiles pass clicks through like other images do. I'm hoping this will make it easier to play on a phone, without needing to confirm the click position every time. (It magnifies that part of the screen for me to click again almost every time.)

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